by Patrick Hickey Jr. | Jul 13, 2018 | Console/Handheld
Review Fix chats with Craig Taylor, Lead Programmer at Lunar Rooster, discusses the inspiration and creative process behind the new Steam FPS “Sky Noon.” Taking elements from Quake and Unreal Tournament and adding an innovative use/pull game mechanic, it has all the...
by Patrick Hickey Jr. | Jul 13, 2018 | Console/Handheld
Old School Gamer Magazine chats with “Brigand: Oaxaca” developer Brian Lancaster, who lets us know what inspired the FPS/RPG hybrid, as well as how he got into the video game development scene. A throwback that’ll take you back to the days of the original Deus Ex and...
by Patrick Hickey Jr. | Jun 27, 2018 | Console/Handheld
For those who have experienced the Fallout and the Wasteland series from the beginning of their existence, a game the likes of Fallout Shelter on the Nintendo Switch is so much more than a mobile game. With a focus on gameplay objectives and story and simple graphics,...
by Patrick Hickey Jr. | Jun 26, 2018 | Console/Handheld
If you’re an indie gamer, West of Loathing was the game that stole your Fall last year. If you’re more retro and mainstream; your first encounter with it is the Switch version. While not much has changed in the port, it’s a wonderful experience on the go and...
by Patrick Hickey Jr. | Jun 22, 2018 | 1980s
Old School Gamer Magazine talks with video game icon Brian Fargo, who discusses the newest addition to the Bard’s Tale series, Bard’s Tale IV, which is currently in development. Fargo also discusses InXile’s future Wasteland title, as well as Wasteland 2’s eventual...
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