by Patrick Hickey Jr. | Aug 17, 2018 | 2010s
Old School Gamer Magazine chats with Dimitri Zatisev, Creative Director of “Dustwind,” a tactical RPG with a post-apocalyptic theme. Heavily inspired by the “Fallout” series, Zatisev lets us know what makes the game different and special and why the gameplay elements...
by Patrick Hickey Jr. | Aug 9, 2018 | Console/Handheld
Old School Gamer Magazine chats with Blake Petersen (Founder, Angry Giant Games) to lets us know how the addicting and retro-inspired dual-stick shooter on Google Play came to be and who will enjoy it the most. About the Game: In Invasion of the Box People, it all...
by Patrick Hickey Jr. | Aug 7, 2018 | Columns
Even though technology has changed the way we get information, writing your first book is still a huge accomplishment, especially for a 30-something who was the first in his family to graduate from college. My book, “The Minds Behind the Games: Interviews With Cult...
by Patrick Hickey Jr. | Jul 30, 2018 | Console/Handheld
Old School Gamer Magazine chats with “Cargo Cult” creator Ryan Kwok, to find out how “Mad Max” and pod racing lended themselves to one of the most intriguing survival horror games on the indie scene today. Powered by sinister retro visuals, it’s a game OSGM is...
by Patrick Hickey Jr. | Jul 24, 2018 | Console/Handheld
Old School gamer chats with Rowdy Wrestling developer Colin Lane, who details the development process and inspiration behind the mobile wrestling game that takes simplicity and fun as its main inspiration and combines it with a ton of video game and wrestling...