by Matthew Owen | Sep 9, 2025 | Console/Handheld
The Kirby franchise first kicked off in 1992 with Kirby’s Dream Land on the Game Boy, and over the course of five mainline entries, the formula was pretty established by the turn of the century. Yet, for the pink puffball’s big debut on the Nintendo 64 in...
by William Schwartz | Aug 21, 2025 | 2020s, Console/Handheld
While the ModRetro Chromatic is in general a self-contained device, the Cart Clinic software is a means by which the firmware can be updated. This includes for ModRetro games themselves, and ModRetro recently released a new proof of concept of the idea with the...
by William Schwartz | Aug 15, 2025 | 1980s, 2020s, Console/Handheld, Reviews
Recently I set up a Nintendo Entertainment System in my home. I’m just slightly too young to have any personal nostalgia for the NES (I was more in the SNES/N64 cohort), but my girlfriend is a different story. Despite being excited about having an NES in...
by William Schwartz | Aug 6, 2025 | 2020s, Console/Handheld, Reviews
In the realm of FPGA Game Boys, the Chromatic has some obvious disadvantages compared to its main competitor, the Analogue Pocket. Where the Analogue Pocket has Game Boy Advance cartridge support, adapters for other cartridges, as well as SD card support that...
by William Schwartz | Aug 1, 2025 | 2020s, Console/Handheld, Indie Built-Retro Inspired, Reviews
The Game Boy Studio program by Chris Maltby has inspired a whole new generation homebrew Game Boy developers. David Marin is one of them, having published Pokettohiro! last year through Broke Studios. It’s now available for download on the David...
by William Schwartz | Jul 14, 2025 | 1990s, 2020s, Console/Handheld
The Satellaview add-on for the Super Famicom has long been a notorious device, one of the first examples of Internet enabled gaming that never left Japan. Emulating the Satellaview isn’t difficult with modern technology, although it can be somewhat...