by GenX Grownup | Feb 27, 2025 | 1980s, 1990s, Atari, Early IBM DOS, Early IBM DOS Intro, GenX Grownup, Indie, Indy Tools By Platform, Stern
Atari 2600 Keystone Kapers from Activision | The Third Time REALLY IS the Charm! Kitchen designed the game after working on Atari 2600 games Space Jockey and a port of Donkey Kong. He wanted to develop a game similar to the latter game, and began developing what would...
by Eugenio Angueira | Feb 17, 2025 | 1980s, 1990s, Atari, Early IBM DOS, Early IBM DOS Intro, Stern
This article is a follow-up to my Donkey Kong on Atari article published in Issue 31 of this magazine. That article was limited to home versions of Donkey Kong released for Atari systems during the commercial life of the systems, so no homebrew versions or versions...
by GenX Grownup | Feb 16, 2025 | 1980s, 1990s, Atari, Early IBM DOS, Early IBM DOS Intro, GenX Grownup, Heritage Auctions, Indie, Indy Tools By Platform, Stern
Fan reaction to the recently-announced Yars Rising has been surprisingly divisive. It’s been accused of being too talky, too different, and “not Yars” at all. In this editorial, Jon shares his thoughts on Yars Rising and the negative fan feedback. From the renowned...
by William Schwartz | Feb 13, 2025 | 1990s, Gaming, Retro Computing
Steam has been a fairly decent service in terms of providing modern compatibility for older games. But there’s one curious exception to this trend- the classic game SimCity 2000. While SimCity 2000 is available on Steam, it’s only available as the...
by Old School Gamer | Feb 7, 2025 | 1980s, 1990s, 2020s, Atari, Early IBM DOS, Early IBM DOS Intro, Indie, Press Release, Stern
Contra meets Wild Guns in Neon Inferno, a pixel-perfect cyberpunk shooter turning up the heat on all platforms later this year. Philadelphia, PA – Feb. 07, 2025 – Grab your blasters and your favorite knives as Retroware and Zenovia Interactive join forces to publish...
by Old School Gamer | Jan 30, 2025 | 1980s, 1990s, 2020s, Atari, Early IBM DOS, Early IBM DOS Intro, Press Release, Stern
For eight years, we’ve been building a world-class collection of game history materials. Now we’re turning that into a research tool that anyone can use to study video game history. The Video Game History Foundation Library is the long-term home to our...