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A review of BIG2SMALL
The NES metroidvania game Annalog has already been confirmed for a physical release via The Retro Room thanks to generous Kickstarter backing. With ten days left to go in its funding drive, Annalog will almost certainly hit the $20,000 goal, guaranteeing a...
Adventure – by Eugenio Angueira
A more adventured had forgone the“first”Atari in 2600 video is honored game history.to have It is the first adventure-type game on a console, and it is also considered the first action-adventure game (inspired by the text-only adventure game Colossal Cave Adventure)....
Arkamiga – Mainake Project revives classic Arcade action with this latest Arkanoid clone
Retro enthusiasts and Amiga fans have a new reason to dust off their hardware. The Mainake Project has officially released Arkamiga, a brand-new Arkanoid-style action game developed specifically for the classic Commodore Amiga system. In fact rather than a WHDLOAD,...
HEIANKYO ALIEN – by Jeremy Parish
Gaming historians often write about popular media in the pre-internet age as if it all existed in vacuum-sealed silos by country, but that’s not true at all. Intercontinental communication may have been a lot more complicated back then, but consider Heiankyo Alien, a...
Wee Ninja – A great Mario style platformer for the Atari XL/XE and 5200 by Playsoft
Playsoft have released a number of games over the years, from Blowsub on the Atari 5200, to the Atari 8bit hack of Donkey Kong by Darryl1970. Well it's time for the Atari 5200 to get a new game announcement, as Playsoft has released the eagerly awaited high quality...
Mystery House – by Mat Bradley-Tschirgi
In 1979, Ken Williams was busy starting up his new business software company, On-Line Systems; years later, this company would be better known as Sierra Online. His wife, Roberta, had her own ambitions, often playing text adventure computer games like Colossal Cave or...
Learning to Code in 1980: A Book, BASIC, and Pure Persistence
At 13, with an Apple II and a book of BASIC game listings, I learned to code the hard way – typing line by line, fixing errors, and discovering how programs really worked.
Adventure Land – by Ryan Burger
Before home computers ever had an “adventure game,” there was Colossal Cave Adventure (1976- 1977) by Will Crowther and Don Woods. Often referred to simply as Adventure or ADVENT, it ran on a PDP-10 mainframe, a machine that cost about $150,000 in the 1970s, roughly...
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