by Jason Russell | Oct 17, 2021 | Arcade, Columns, Gaming, Opinions
Q) I recently read your What Ever Happened to Bits? article and found it very interesting. What I don’t fully understand, though, is why don’t we have a standard today to compare system performances? It may not have been accurate, but at least 8, 16 and 32-bit helped...
by Jason Russell | Oct 23, 2020 | Columns, Console/Handheld, Interviews, Magazine Preview, The Story Of...
A Lot Has Changed in 24-Months As we approach the tail end of the year, it’s a pretty safe assessment that nobody could have predicted just how brutally rough and tumble 2020 would prove to be. Yet for the video game industry, somehow, things are very prosperous. ...
by Shaun Jex | Jun 26, 2019 | 1980s, Reviews, The Story Of...
Kids these days don’t know how good they’ve got it. Why, back in the olden days, our programming was so rudimentary it was literally called BASIC. We didn’t have any of these fancy MMORPGs. No sir. When we wanted to play a video game we played things like Paper Boy,...
by Shaun Jex | Jun 14, 2019 | 1980s, Reviews, The Story Of...
In and of itself, the game Buzz Bombers was not that unusual. The title was Intellivision’s answer to the mega-popular game Centipede. In fact, the concept behind Buzz Bomber might be slightly less ridiculous. In Centipede, you play the part of a garden gnome with a...
by Shaun Jex | Jun 9, 2019 | 1980s, Reviews
Back in college, I was enamored of Samuel Beckett’s ‘Waiting for Godot’, an existential tragi-comedy in which nothing in particular happens for two acts except for the bizarre ramblings of the play’s two characters. When the play ends, the audience leaves either...