Old School Gamer Magazine chats with “Good Knight” developer Shuoyang Yu, who lets us know what makes this beautiful game a special one. Old School Gamer Magazine: How was this game born? Shuoyang Yu: Well the game was born out of ” we can do it, we should do it...
Old School Gamer Magazine chats with Kris Patrick (Owner, Krispy Animation) who details the creative process behind his newest game. About Clown in a House: Explore a mysterious home as a pixel-perfect clown in Clown in a House, the new exploration game by Kris...
Old School Gamer Magazine chats with Parasight developer Bartlomiej Bartula, who lets us k ow what inspired the game, its goals and so much more. About Parasight: In Parasight you can choose to play peacefully or aggressively, you can socialize with enemies or fight...
There are a ton of comic book-inspired video games out there, so many in fact that it’s easy to miss one, even if it’s featuring one of your favorite characters. In this exclusive Old School Gamer list, we share five games you definitely need to revisit, even if they...
Old School Gamer Magazine chats with Waves of Steel developer Chris Weisiger (Founder & Lead Developer, TMA Games), who discusses the game’s development cycle and what games have influenced it the most. About Waves of Steel: Across the globe, tyrants are seizing...