This immersive 4-player local co-op thrusts gamers into a lawless pixel art world of adventure, crime,
CHICAGO, IL – MARCH 23, 2020 – Boot Hill Bounties is available for pre-sale on the Nintendo eShop starting on March 27 and will release on April 14. The latest title from indie developer Experimental Gamer Studios, Boot Hill Bounties fuses the lawlessness, adventure, and untamed wilderness of spaghetti western films with immersive JRPG storylines and gameplay. The follow-up to the Kickstarter success Boot Hill Heroes, Boot Hill Bounties is a standalone experience that pits up to four local co-op players against Bronco County’s most dangerous outlaws to prevent a bloody war between settlers and the Chepakwik tribe. Once inside Bronco County, gamers explore a pixel art wild west frontier spanning dusty outpost towns along desert canyons and forests patrolled by dangerous wildlife.
“Boot Hill Bounties is a return to the glory days of detailed SNES RPGs like Final Fantasy, Earthbound, and Chrono Trigger,” says David Welch, the indie developer behind Boot Hill Bounties, “but we’ve made key updates to make the genre feel fresher and exciting. With Boot Hill Bounties, we’ve reimagined the classic JRPG genre by combining the elements we love with things we always wanted to see. For example, we always wanted to experience more RPG adventures with our friends, so we included the ability for up to four players to hop in at any time for local co-op.”
The Chicago-based developer delivers a title packed with unique content. Boot Hill Bounties allows fans to explore towns bustling with unique citizens and storylines, fight off criminals and wild animals, scan newspapers for side quests, invest in growing a farm for unique upgrades, develop recipes for character power-ups, and craft powerful weapon modifications. All of these details are vital in hunting down the Saints-Little Gang with Kid, a simple farmhand, and his three companions: Doc, Moon, and Rosy.
“Although Boot Hill Bounties is a follow-up to Boot Hill Heroes, it was designed so that new players can easily jump into the story and feel at home,” Welch says. “We’ve worked hard to ensure Boot Hill Bounties feels like an independent title that gamers can enjoy regardless of their familiarity with the Boot Hill Heroes series.”
Previously released on Steam, critics praised Boot Hill Bounties for its detailed storyline, deadpan humor, and unique, fast-paced combat system allowing players to earn weapon upgrades, coordinate attacks against enemies, and face off a collection of dangerous criminals and wild animals. Experimental Gamer Studios now looks forward to reaching a new audience on the Switch with the game’s pre-sales starting on March 27 and full release on April 14.
“Releasing Boot Hill Bounties onto the Nintendo Switch onto the Nintendo Switch not only gives players the opportunity to experience an adventure reminiscent of the retro classics of old, but now they can share this experience with friends because the game supports up to four players in its local co-op.”
With the April 14 Switch release of Boot Hill Bounties, newcomers and fans of the Boot Hill series have exciting new adventures ahead.
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About Experimental Gamer Studios: Based in Chicago, Experimental Gamer Studios believes in the power of video games to make people think and feel in ways that other media can’t. Under the leadership of David Welch, Experimental Gamer Studios aims to rekindle the sense of wonder we experienced playing video games as children by combining retro video game design with sophisticated storytelling and unique combat gameplay.
Brad has been a die hard arcade fan ever since he can remember. From the first time he played Space Invaders, to the first time he played Pacman, Brad has always had a love for video games. Hanging out at either the Great American Fun Factory in the mall, or spending the night in front of the glowing games at the local roller rink, he was always thinking about when he can spend the next quarter.
He also worked at Babbages, which is now GameStop, for over six years. Mostly because they had a really sweet checkout policy on new products and great discounts. But since he had the Atari 2600, he has never looked back and owned some of the greatest home machines, NES, SNES, GENESIS, Turbo Graphix 16, GameBoy, Game Gear, Lynx, Playsation 1,2,3,4 and Vita, XBOX, Gamecube, and N64...just to name a few.
Brad is also a reviewer for Mobile Beat Magazine as well as a freelance videographer, part time disc jockey, performing artist and photographer. But has a true love is for video games and Star Wars, as he is a member of the 501st Central Garrison.
His ultimate dream is to own a fully working pinball machine and arcade machine. Difficult to say which one, but a Star Wars one would be nice start.