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Nebulus Ported to the Game Boy Advance

Nebulus Ported to the Game Boy Advance

by William Schwartz | Jan 31, 2026 | 1980s, 1990s, 2020s, AtariST, C64 Vic20, Console/Handheld, Indie

  On January 30th, Retro Room Games made their Game Boy Advance port of Nebulus available to purchase in their online store. Produced in collaboration with Rebellion, Nebulus is a classic puzzle platformer dating to 1987. Originally released for home computers...
Bringing the Arcade Home: The most faithful arcade ports to the C64

Bringing the Arcade Home: The most faithful arcade ports to the C64

by Marcus Albers | Jan 25, 2026 | 1980s, Arcade, C64 Vic20

There is a particular kind of magic to an excellent arcade conversion on the Commodore 64. It is not just the thrill of seeing an arcade hit appear on your home computer, though that was absolutely part of the draw. A faithful conversion has to reproduce the arcade...
Anyone Can Make a Game: Construction tools on the C64

Anyone Can Make a Game: Construction tools on the C64

by Marcus Albers | Jan 11, 2026 | 1980s, C64 Vic20

The dream of many a gamer is to turn their big gaming ideas into reality. The 8-bit micros of the 80s came with the tools to do so built in, with BASIC baked into the system. But, even with the extensive manual provided by Commodore for the C64’s Microsoft BASIC...
Typing in Dreams: How a generation learned to code by accident

Typing in Dreams: How a generation learned to code by accident

by Marcus Albers | Jan 3, 2026 | 1980s, C64 Vic20

For years, software was distributed on cartridges, cassette tapes, or diskettes. While programs were available via modem from BBSes, downloading in general wasn’t as ubiquitous as it is today. As 8-bit microcomputers gained popularity, one of their big selling...
Late to the Game: Gaming gems that appeared late in the Commodore 64’s life

Late to the Game: Gaming gems that appeared late in the Commodore 64’s life

by Marcus Albers | Dec 26, 2025 | 1990s, C64 Vic20

The Commodore 64 had an exceptionally long life. Introduced in 1982 and not officially discontinued until 1994, the intervening 12 years saw the release of upwards of 10,000 entertainment titles. While European C64 users saw releases right up to the very end, the...
Playing the Movies: The Best and Worst Movie Tie-Ins for the Commodore 64

Playing the Movies: The Best and Worst Movie Tie-Ins for the Commodore 64

by Marcus Albers | Dec 18, 2025 | 1980s, 1990s, C64 Vic20

The 1980s to the early 2000s are generally considered the golden age of the movie tie-in video game. If there was an angle to a hit (or potential hit) movie that could be adapted to the arcade or home systems, developers were there to exploit it. Some turned out good,...
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