Featured Posts
Defence – A Galaga / Space Invaders mash up appears as the 4th entry into the MSXdev22 competition.
We've featured Galaga on Indie Retro News a number of times already, there was the Atari 2600 port, the excellent demake on the Amiga by Pink and Fade One and then the more recent C64 release by Arlasoft. Well fast forward to today however and there's another Galaga...
Why Warren Robinett’s ‘Adventure’ is Still Awesome
The Atari 2600 was a wonderful machine for its day. Despite having only 4k at its disposal, its games were etched in the minds and hearts of a generation of gamers. But few of the hundreds of games produced for it had the staying power, reach or influence of...
Aminvaders – Another WIP Space Invaders clone appears and this one is by Amiten for the Amiga
We've seen lots of Space Invader variants over the years, from Havie's Blitz Basic version of the game on the Amiga, to our personal favourite from Pink/Abyss called 'Tiny Invaders'. Well yet again we've been sent another Amiga homebrew version of Space Invaders which...
50th Anniversary of Atari Pong – Pong50(Amiga), Space Pong(Amiga) and PongClone(C64)
In the 1970's Bushnell and another guy called Alcorn released a Pong prototype at a local bar named Andy Capp's Tavern, yet it wasn't until 1975 and through a long history that Pong actually appeared in our homes, and on my very own Atari 2600. Thankfully others see...
Billie Sue of 1982 – The First Playable Female Protagonist in Video Game History
Like some antediluvian myth, the history of playable female protagonists in video games is often shrouded in mystery. One could argue that Ms Pac-Man was the first or even the female protagonist of the lost game “Score” by Exidy. But while Ms Pac-Man may have been the...
Super Six: Namco
This week, it’s time for us to take an overdue look at six of the finest games from the famous arcade giant Namco. Founded in 1955, Namco enjoyed moderate success with various amusements until, in 1977, it joined the videogame boom. Building off the mechanics of...
License to Nil: Why Game Licensing Didn’t Work In The Era of the 2600
Licensing had a long and profitable history in virtually every industry prior to the home video era of the 1980s. Up until then, slapping a logo or face of just about any known IP was a license to print money. Peanuts began as a 1950s comic strip, but licensing...
Karate Champ VS Amiga – A 1980’s Arcade fighting game coming to the Amiga gets new footage
If you remember the 1980's game of 'Karate Champ; An Arcade fighting game that was released in the Arcades and later the Apple II, C64, NES, Virtual Console, iOS via Data East, then you might like this latest Amiga news story we've come across on EAB. As Jotd has...
This Day In Video Game History








