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Nick Arcade: When Nickelodeon Went 16-Bit

In the early 80s, when I was just a little Gen-X gamer, I was excited to see a new game show that had started in syndication. It was called Starcade, and it was just what an arcade gaming fan like me was looking for. Parts were structured like a basic trivia game...

Block’n’Bubble II – An updated C64 game that seamlessly continues the action-packed gameplay of Block’n’Bubble.

Welcome to Block'n'Bubble II, a direct continuation of the classic action gameplay developed by natthrafn. Originally programmed by the author and published in Germany back in 1989 via Markt & Technik Special #30, this updated iteration breathes fresh life into...

Pokémon Red/Blue – by John Michonski

Their frustrations are often built on the backs of nostalgia, an aching for a bygone era when they first saw Nidorino and Gengar do battle on their Game Boy. That yearning for a youth long gone is what inspired Satoshi Tajiri, Pokémon’s originator, to come up with the...
Hydlide – Jeremy Parish

Hydlide – Jeremy Parish

it’s almost certainly not with any sort of affection. A slow, primitive-looking grind of a game with repetitive music and confusing action, Hydlide came across as nothing so much as a terrible clone of The Legend of Zelda when it hit the NES in the spring of 1989....

Pit Fighter – by Todd Friedman

Pit Fighter – by Todd Friedman

While I agree with that, 2 years before Mortal Kombat hit the scene, there was a breakthrough game featuring live-motion capture. This game was Pit Fighter. An underrated game in my opinion, Pit Fighter captures the reality of fighting in a video game. I remember...

IMPORTANT: change on Blog | Commodore

IMPORTANT: change on Blog | Commodore

A new news item titled “C” You Soon – Commodore 64 Ultimate Line-Up Expands with C64C Edition Later this Year (dated April 28, 2026) was added to the What's New feed and includes a "News" link. https://commodore.net/news/ https://commodore.net/computer/...

Re-Introducing the C64C!

Re-Introducing the C64C!

We knew from the start, it would be a race. From the moment the first Commodore 64 Ultimate arrived, the community was going to find a way to give their Ultimate the C64C 'Slimline' treatment. We knew you wanted it. We were hoping we could beat you to it. But it's...

The Ultima Series – by Jarrod Kailef

if you spent your entire lifetime doing so. From amazing modern masterpieces to the most primitive, barely playable first-generation games, it’s hard to determine what’s worth your time and what isn’t. But for old-school gamers like us, one of the best ways to...

Super Mario 64 – by Brett Weiss

Super Mario 64 – by Brett Weiss

It didn’t just revolutionize a franchise - it reshaped the entire video game industry, much like Super Mario Bros. had done more than a decade earlier. Just as the 1985 NES classic defined the blueprint for side-scrolling platformers, Super Mario 64 established the...

Xevious – by Jeremy Parish

Xevious – by Jeremy Parish

Part of that discrepancy stems from the fact that the American console crash derailed Xevious’s journey. Atari Inc. manufactured and distributed the arcade machine here, but the company’s dissolution prevented the game from reaching eager audiences at home until well...

Pitfall – by Ryan Burger

Pitfall – by Ryan Burger

This masterpiece was one of the largest games ever made back in 1982. Think about this: 255 screens of gaming, all packed in 4 KB. The file size of Activision’s breakout title, Pitfall! (1982), was 4 KB. Every copy sold of this game would total 15.25 GB (4 million...

This Day In Video Game History

Bolo Adventures II (Version 1.0) was released for DOS in United States.

Game no Tatsujin was released for 3DO in Japan.

Yamada Kamachi Bijutsukan: Kamachi's Museum was released for 3DO in Japan.

Planetary Raiders (v0.87 Beta (download release)) was released for Windows in Worldwide.

Links OS/2 was released for OS/2 in United States.

Adventure Blaster (v1.0) was released for Windows in Worldwide.

Shadowgate 64: Trials of the Four Towers was released for Nintendo 64 in Mexico.

Might and Magic VII: For Blood and Honor was released for Windows in United States.

The parent company CD-Contact Data GmbH re-organizes the company structure and Contact Data Belgium N.V. becomes a wholly owned subsidiary of the newly founded CD Contact Data B.V.


The company reorganized into a holding company organizational structure. As a result, Activision, Inc. changes its name to Activision Publishing, Inc. and becomes a wholly-owned subsidiary of Activision Holdings, Inc. Activision Holdings, Inc. becomes the parent company and changes its name to Activision, Inc.


Ground Control was released for Windows in United Kingdom.

Nightmare Creatures II was released for Dreamcast in United States.

Warkanoid was released for Windows in United States.

Rampage Through Time was released for PlayStation in United States.

Quiz: How much do you know about Woody Allen? was released for Browser in Worldwide.