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The VGHF Library opens in early access
For eight years, we've been building a world-class collection of game history materials. Now we're turning that into a research tool that anyone can use to study video game history. The Video Game History Foundation Library is the long-term home to our collections of...
Neo Geo Pocket – by John Michonski
The Neo Geo Pocket Color’s failure always seemed odd. Sure, it was up against the Game Boy, the certifiable big handheld in town for its entire existence, but how could such a well-made device with barely a single bad game only snatch a reported 2% of the handheld...
How Half-Life 2 Forever Changed the FPS Genre
After the release of Half-Life 2, the first-person shooter genre saw many changes, thanks in large part to this groundbreaking title from the masterminds at Valve.
Hacking the PSP – by Brian Lesyk
Psst! Hey, you! Yeah, you. Over here. I see you like PSPs. Wanna learn a secret? That thing can do so much more than you probably know, but, like, don't tell Sony I told you this, okay? Let's keep this between us, alright? This info ain't exactly street legal, ya...
Grinding: Mindless Filler, or A Different Kind of Fun?
With the appearance of the role-playing game on video consoles, a genre less about actual role-playing and more about navigating enemy dungeons via numbers rather than reflexes, we also saw the appearance of grinding. How grinding works is simple enough. If...
The PlayStation Portable – by Todd Friedman
The PlayStation Portable (PSP) is handheld game console developed by Sony. It was first announced at E3 in 2003 and shown to the public in ay of 2004. It was released in Japan on December 12, 2004, and in North America on March 24, 2005. The PSP primarily competed...
Intellivision Thunder Castle | Swords & Sorcery in an Ever-Changing Maze!
Thunder Castle is a 1986 maze video game for the Intellivision. The player controls a knight navigating three mazes, defeating enemies to progress. To defeat the enemies, the knight must interact with objects throughout the maze before interacting with them. The game...
The 20th Anniversary of the Nintendo DS – By Matthew Owen
In the early '00s, Nintendo was in dire need of a sales boost. For years, Sony had been dominating the market with the PlayStation and PlayStation 2, while Nintendo's own GameCube failed to meet expectations. Competition was getting more crowded in the console space...
This Day In Video Game History








