by Matthew Owen | May 19, 2026 | 1990s, 2020s, Magazine Preview
In the 1990’s Nintendo had a small part thanks to Super Mario Bros. Sega, who had seen decent success with their own home consoles, decided to challenge Nintendo, hoping to grab their slice of the profit pie. To do so, they created Sonic the Hedgehog, an...
by Todd Friedman | May 18, 2026 | 1990s, 2020s, Arcade, Interviews
Our next Trading Card Spotlight features Tim Kitzrow who is displayed on card number 3091, from the Superstars of 2019 Collection. Tim is also featured on card number 4110. You can hear the legendary voice of Tim Kitzrow on dozens of popular video game franchises...
by Brian Lesyk | May 17, 2026 | 1990s, 2020s, Magazine Preview
A proper sequel to their first 1v1 arcade fighting game. Video game designer Yoshiki Okamoto once revealed, “The basic idea at Capcom was to revive Street Fighter (Capcom, 1987), a good game concept, to make it a better-playing arcade game.” And, WOW, did they ever...
by Marcus Albers | May 15, 2026 | 1980s, 2020s, Magazine Preview
In 1984, game design found Bungeling Bay, he was having more fun making the levels than playing the game. This was the seed that eventually bloomed into the granddaddy of simulation games, SimCity. As the game took shape, one of the key aspects Will brought was the...
by William Schwartz | May 14, 2026 | 1990s, 2020s, Console/Handheld, Heritage Auctions
On March 13th, Art Whirled announced through a press release that it was bringing 26 original Street Fighter II sketches by Mick McGinty to auction. The pieces can be seen here. This artwork was created for marketing purposes in the United States. Capcom hired...
by Old School Gamer | May 13, 2026 | 1980s, 2020s, Magazine Preview
Gamers wouldn’t know which sequence they’d play until it began, and the unveiled info was only useful after a lost life returned them to the menu. By comparison, the freedom of choice in Mega Man allowed struggling players the opportunity to gain an advantage by...