by Patrick Hickey Jr. | Apr 1, 2020 | 2020s, Indie Built-Retro Inspired
Old School Gamer Magazine chats with Dave Welch of Experimental Gamer Studios, who discusses his new RPG headed to the Nintendo Switch, Boot Hill Bounties. Old School Gamer Magazine: How was this game born? Dave Welch: The concept originated after a winter of...
by Patrick Hickey Jr. | Mar 10, 2020 | Indie Built-Retro Inspired, The Story Of...
Old School Gamer Magazine chats with Familia developer Joseph Abraham, who details the creation process behind his retro RPG, discussing the games that inspired it and his goals for it. For more on the game, follow them on Steam, Instagram and Twitch. Old School Gamer...
by Magazine Writer | Mar 5, 2020 | Indie Built-Retro Inspired, Other Magazines Preview
Dragging yourself to class is a whole lot easier when that class is called “Game Development for the 8-bit NES.” Taught during the Spring 2004 semester at Carnegie Mellon University (as part of a program that lets students teach other students), the class...
by Patrick Hickey Jr. | Feb 20, 2020 | 2020s, Indie Built-Retro Inspired
Old School Gamer Magazine chats with “Battlecraft” developer Nikola Todorovic, who lets us know what inspired the Steam and Mobile game. Old School Gamer Magazine: How was Battlecraft born? Nikola Todorovic: Battlecraft was born from a desire to create a new style of...
by Patrick Hickey Jr. | Feb 18, 2020 | 2020s, Indie Built-Retro Inspired
Old School Gamer talks to One Finger Death Punch 2’s Jon Flook, who lets us know how the original made the sequel happen and so much more. Old School Gamer Magazine: How did the impact of the first game in the series make this game possible? Jon Flook: The first One...
by Patrick Hickey Jr. | Feb 6, 2020 | Indie Built-Retro Inspired
Old School Gamer chats with Into the Radius Producer Aleksei Shulga, who details the project and lets us know why it’s a special one for him. Inspired by classics the likes of X-Com and Doom, it not your usual VR game. Old School Gamer: How did you get involved in...