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Featured Posts

A review of the Tetris My Play Watch

  I have to be honest. When I first heard of the concept of the My Play Watch, I was skeptical. Wristwatches aren't exactly the best fit for gaming. They're certainly not a great fit for Tetris, a game famous for requiring often precise movements, something which...

Growing Up Gaming: What Life Was Like for a Gamer Kid in the ’80s and ’90s Part 1

When you walked through the doors of a store in 1988, video games did not live in a big, uniform storefront advertising the latest releases, and there were no midnight releases. They were physical, chaotic, and awesome. If you wanted a new release, you went to the...

Trapped on Doomed Hardware: The Strange, Brilliant Legacy of Lucienne’s Quest

When you walked into a game store in the mid-90s looking for a legitimate, awesome Japanese RPG to play on whatever console you had, your options were surprisingly slim. The SNES was winding down its legendary run, the Sony PlayStation was still finding its footing...
Dev History: George Allan

Dev History: George Allan

For young sci-fi nut George Allan, the computer boom of the Eighties was a revelation. “I was a big sci-fi fan the one day it turned out computers were real!” he laughs. Antstream Arcade talks to the ex-Gremlin coder to discover more about the games he worked on...

This Day In Video Game History

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