I remember Dragon’s Lair very well, from the Amstrad version with the jumping of platforms or trying to stay on the spinning disk without being blown off, or the interactive animated version which appeared as a laserdisc in which you needed to press a specific...
Now I remember Dragon’s Lair very well, from the Amstrad version with the jumping of platforms or trying to stay on the spinning disk without being blown off, or the interactive animated version which appeared as a laserdisc in which you needed to press a...
Some games you simply love to hate. Dragon’s Lair by Rick Dyer comes to mind. Despite its amazing animation, the game was maddeningly difficult and bordered on unplayable. Sure, we’ve all met a handful of people that somehow managed to master the timing required to...