Old School Gamer Magazine chats with “Battlecraft” developer Nikola Todorovic, who lets us know what inspired the Steam and Mobile game. Old School Gamer Magazine: How was Battlecraft born? Nikola Todorovic: Battlecraft was born from a desire to create a new style of...
Old School Gamer talks to One Finger Death Punch 2’s Jon Flook, who lets us know how the original made the sequel happen and so much more. Old School Gamer Magazine: How did the impact of the first game in the series make this game possible? Jon Flook: The first One...
Old School Gamer chats with Into the Radius Producer Aleksei Shulga, who details the project and lets us know why it’s a special one for him. Inspired by classics the likes of X-Com and Doom, it not your usual VR game. Old School Gamer: How did you get involved in...
Remasters are a dime-a-dozen today, but what about the forgotten classics? In this exclusive Old School Gamer list, we share a few Shooters that deserve to be brought back from the dead. Chronicles of Riddick: Escape From Butcher Bay: Starbreeze doesn’t get the credit...