Old School Gamer Magazine chats with The Good Old Days developer Tazaki Ryoh about his newest game coming this Fall to the Nintendo Switch. About The Good Old Days: The Good Old Days is a heartfelt tribute to the golden age of youth, blending the charm of 1980s...
Old School Gamer Magazine chats with Ruyn developer Paul Marrable, who discusses the FPS’ creation cycle and so much more. Old School Gamer Magazine: How was this game born? Paul Marrable: It actually started from messing around with creating level editors and tools...
Sometimes it’s fun to sit and try to imagine the pitch meeting for various products. Picture a group of executives and game designers sitting around a boardroom when the following conversation takes place: “So, we’ve had huge hits with Adventure and Space Invaders....
The Mission: We bring people together by providing a place to connect through a multigenerational video gaming experience. I was fortunate enough to have met and interviewed the owner of “Arcade 92” in Flower Mound, TX. I will have his full interview published in the...
In this bio of interest to any retro gaming fan, Walter Day shares his personal history — and in the process, sheds light on the development of arcade culture. Starting with his life before video games, he reminisces about his family and upbringing, as well as his...
Old School Gamer chats with RailGods of Hysterra Troglobytes’ Art Director Lucian Iurino, who discusses the game’s development, inspiration and goals for the future. About RailGods of Hysterra: RailGods of Hysterra, a cooperative base-building survival action...