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Sega Genesis vs. Super Nintendo by Brett Weiss
Back in 1989, I worked at the primary location of Lone Star Comics, a retail chain and mecca of popular culture in the Dallas/Fort Worth area. It was a great time to work at such a place and an amazing time to be a fan of cartoons, comic books, and the like. The...
An Interview with Jaden Berk – by Michael Mertes
Yeah, it's a hot and humid afternoon in Austin, Texas, and at the Palmer Events Center, Jaden Berk is surrounded. Jaden jukes and jives from place to place to face those surrounding him head-on with enthusiastic energy. If you were thinking zombies straight out of...
iiRcade Report by Brad Feingold
William Congreve once wrote that "Music hath charms to soothe a savage breast." To that, I say it really depends on where you are and what you are doing. Ever try writing a children’s book while listening to Slipknot? It’s not a great combination, but the main point...
2010s: The Decade of the Online Progressive Slot
The emergence of progressive slot machines was one of the most significant milestones in the history of slot gaming. IGT developed the world’s first land-based progressive jackpot slot game called Megabucks. An electronic network connected multiple Megabucks slot...
The Pre-order of «Metal Dragon» for the Sega Genesis/Mega Drive At a Special Price Has Started!
This is a port to the Sega Genesis / Mega drive of our latest game, with many improvements and extras. This video shows the intro and first minutes of game-play of Metal Dragon for the Genesis / Mega drive (NTSC format): https://youtu.be/lz6aj3QMFyY The game is a...
Video Game Trading Card Spotlight – Robbie Lakeman
Our next Trading Card Spotlight features Robbie Lakeman, who currently is displayed on card number 485, from the Superstars of 2013 Collection. Robbie is also featured on cards 504, 1821, and 2238. Robbie is a fierce competitor in the retro arcade genre. His claim to...
iiRcade Review – Mayham Brawlers by Todd Friedman
Whoa. What a cool looking game. Taking the comic book story lines to beat em' up action is a perfect combination in my opinion. The color and detail on this game are perfect. It was really well done when it was designed and looks and sounds perfect on the iiRcade....
Mailbag Time: More Q&A
Why don’t we have a standard today to compare system performances? It may not have been accurate, but at least 8, 16 and 32-bit helped us define hardware generations.
This Day In Video Game History








