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A review of the Tetris My Play Watch

  I have to be honest. When I first heard of the concept of the My Play Watch, I was skeptical. Wristwatches aren't exactly the best fit for gaming. They're certainly not a great fit for Tetris, a game famous for requiring often precise movements, something which...

Growing Up Gaming: What Life Was Like for a Gamer Kid in the ’80s and ’90s Part 1

When you walked through the doors of a store in 1988, video games did not live in a big, uniform storefront advertising the latest releases, and there were no midnight releases. They were physical, chaotic, and awesome. If you wanted a new release, you went to the...

Trapped on Doomed Hardware: The Strange, Brilliant Legacy of Lucienne’s Quest

When you walked into a game store in the mid-90s looking for a legitimate, awesome Japanese RPG to play on whatever console you had, your options were surprisingly slim. The SNES was winding down its legendary run, the Sony PlayStation was still finding its footing...
Guitar Hero – by Kevin Butler

Guitar Hero – by Kevin Butler

First released in 2005, Guitar Hero was like the Konami arcade game Guitar Freaks in which you hit certain buttons as they appeared on the screen. Guitar Hero, though, took this approach to the next level. First, it used a guitar-shaped controller. This controller had...

iiRcade Report – by Brad Feingold

iiRcade Report – by Brad Feingold

Normally this is the part where we sit and talk about some of the coolest games that have recently hit the iiRcade. Since we are at the end of the year, it is time to reflect on where the iiRcade is in the video game industry. Now I won’t be talking about numbers,...

This Day In Video Game History

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