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Deuteros Resurrected – Strategy PC remake of a classic Amiga/Atari ST game is in the works, first milestone reached!

We haven't featured a PC remake of Ian Bird's Amiga/Atari ST Strategy game Deuteros for awhile, especially as a number of announced remakes of this classic game have been announced and then dropped never to be seen again. Thankfully it looks as if Tony Cheetham has...

Neo Geo Pocket Color: Arcading Gaming in Your Pocket?

When you think about mobile gaming in the 80s and 90s, you are more than likely going to be thinking about some version of the Nintendo Game Boy. Nintendo managed to dominate the handheld market, even with a number of competitors, many of whom had superior technical...

The Retro RPGs that Inspired – by Matt Owen

Every now and then, a truly great game will emerge, revitalizing a beloved genre and reminding us why we fell in love with it in the first place. In 2025, that game was Clair Obscur: Expedition 33, a turn-based RPG developed by Sandfall Interactive, which wears its...
The Origins of SNK’s Hardest Run ‘n Gun

The Origins of SNK’s Hardest Run ‘n Gun

Run 'n gun arcade games were a staple of the 90s arcade scene, offering players a combination of challenging gameplay, explosive visuals, and satisfying combat. Similar to side-scrolling shoot 'em ups, but a bit slower paced by comparison, this genre was ideal for...

Dragon Warrior – by Jeremy Parish

Dragon Warrior – by Jeremy Parish

If you’re old enough to remember the NES launch in America, you’re likely old enough to remember residual hand wringing in Washington, D.C. about the so-called Cold War “missile gap.” In the 1950s and ’60s, that doctrine stated that the Soviet Union had a numeric...

The Untapped Market of Japanese Nintendo Game Boy Titles

The Untapped Market of Japanese Nintendo Game Boy Titles

Let’s give thanks to uncompensated fan translators. As a fan of video games developed in Japan, I am keenly aware of the sheer volume of excellent titles that have yet to be localized in English. Thankfully, when a publisher decides not to translate a certain game,...

JRPG FAN TRANSLATIONS – by  Noah LaPointe

JRPG FAN TRANSLATIONS – by Noah LaPointe

The MSX Japanese home computer system is largely unfamiliar to US audiences, and mayeven fly under the radar of many retro gaming enthusiasts. Elsewhere, it’s a different story. While unsurprisingly commonplace in its native country and in its neighbor South Korea,...

Defining JRPG – by Ben Magnet

Defining JRPG – by Ben Magnet

What makes a JRPG a JRPG? Is it the sweeping stories? The protagonists with super spikey or multicolored hair? Or the simple fact that if an RPG video game was made in Japan, it qualifies as a JRPG? Most of you reading this may instantly go with the last option and...

Nick Arcade: When Nickelodeon Went 16-Bit

Nick Arcade: When Nickelodeon Went 16-Bit

In the early 80s, when I was just a little Gen-X gamer, I was excited to see a new game show that had started in syndication. It was called Starcade, and it was just what an arcade gaming fan like me was looking for. Parts were structured like a basic trivia game...

Super Metroid – by Brian Lesyk

Super Metroid – by Brian Lesyk

As one-half of the aforementioned moniker, the Metroid and Castlevania franchises served as the bedrock upon which all other non-linear, multi-scrolling 2D platformer video games were built. When you play other Metroidvania titles like Guacamelee! (DrinkBox Studios,...

Time Crisis – by Ryan Burger

Time Crisis – by Ryan Burger

It was all about Time Crisis and The House of the Dead. Time Crisis hit me harder overall. This rail shooter takes you through different missions across the series. Each mission typically has three stages, and each stage has four areas you fight through. I have never...

This Day In Video Game History

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