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Versions of a Burial: The Atari Landfill Excavation in Museums, Part 2

What Museums Do: Versions The certificate, in other words, answers the wrong question — but it isn’t alone in that. Every museum holding these materials has to decide what question it’s trying to answer, and that’s where Latour and Lowe become most useful. They build...

Chrono Trigger: The Dream Project – by Steve Juon

So you’re thinking about playing Chrono Trigger. Your friends and peers have already told you it’s the greatest JRPG ever made, but you were born too late to experience it in its heyday on Super Nintendo. It only gets worse if you decide you want to live that...

A review of The History of Silent Hill

  Earlier this year, Pen & Sword Books released The History of the Pokémon Games, which I reviewed here. At the same time, they released the much less obviously marketable The History of Silent Hill by Samantha Morris. Similar titles notwithstanding, these...
iiRcade Review – Panic Road by Todd Friedman

iiRcade Review – Panic Road by Todd Friedman

This is a fun little pinball game for the iiRcade. Panic Road was produced by Seibu Kaihatsu in 1986. The controls are pretty basic.  The A button controls the left flipper and B button controls the right flipper. If you hit the X button, it gives the machines a...

iiRcade Review – Thibalryn by Todd Friedman

iiRcade Review – Thibalryn by Todd Friedman

Here is a nice little gem of a game for the iiRcade. As a free game in the store, you can easily add this to your collection of games. I feel the more you play this, the more you will get addicted to finding all the secrets. The game starts off by telling you about...

Dev History: George Allan

Dev History: George Allan

For young sci-fi nut George Allan, the computer boom of the Eighties was a revelation. “I was a big sci-fi fan the one day it turned out computers were real!” he laughs. Antstream Arcade talks to the ex-Gremlin coder to discover more about the games he worked on...

Click Bait – By Michael Mertes

Click Bait – By Michael Mertes

Computer purists during the late 1980s and 1990s were blessed with many excellent  adventure video games and would often scoff at the  thought of playing a functional adventure game with  depth on an 8- or 16-bit console. Contrary to those  beliefs, though, both the...

This Day In Video Game History

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